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- #Total war shogun 2 fall of the samurai factions how to
- #Total war shogun 2 fall of the samurai factions mod
- #Total war shogun 2 fall of the samurai factions update
Next you can click start (but before make sure that you have run steam). In BOB in raw_data column go to EmpireDesignData -> campaigns -> jap_shogun and click box beside jap_shogun and select all. If you want have right faction name under faction button in faction selection menu (not applicable to the name of the faction above the faction description) then go to ui_component_localisation, add new record and create new key in component_label column and write faction name in localised_string column. Find faction which do you want make playable (here it is Saito Clan) and in column " playable" change "false" to "true" and apply changes. Next click View and open Table Launcher.įind start_pos_factions and open. Go to binaries folder in Assembly Kit and run TWeak.Release, in left top side click Tools and select DAVE. kingdom1 and kingdom1_vassal and set both as playable, it can cause problems. So, if you give keys for your factions e.g. It causes bug, where button of one faction is showing another faction. Important note: Key of one playable faction can't be fully included in key of another playable faction. I hope that you have basic knowledge about use Assembly Kit and RPFM or PFM, if not you should go to other tutorials first to learn it UI converter by TAW (it needs Python to work)
#Total war shogun 2 fall of the samurai factions update
Assembly Kit's Update Pack 1.2 (unofficial patch for Assembly Kit, necessary if you want to edit vanilla campaign, but recommended also if you work on fully new campaign) Assembly Kit for Shogun 2 (you can also use esf editor to do it, but in this tutorial I use Assembly Kit) Update: I wrote tutorial about adding new faction buttons to menu of new campaign - is here, but you should read this tutorial first.
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This way works for Sengoku campaign, for RotS and FotS you need do additional steps - informations in comment below. Here you also need switching faction keys but in one place - ui file and you don't have to use factions keys from vanilla. So I decided to write this tutorial where I will show better way (which I used for my Last Alliance project).
#Total war shogun 2 fall of the samurai factions mod
Sounds like much work, right? Especially if do you want create overhaul mod with larger amount of playable factions than in vanilla. This is for reason that they basically based on "switching" factions keys (playable with no-playable) in all places in db and startpos (and also in scripts).
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#Total war shogun 2 fall of the samurai factions how to
Carlist Wars - French Conquest of Algeria and North AfricaĮxist some tutorials how to make other factions playable in Shogun 2 campaign, but their way isn't very comfortable.
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